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#win95

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vga256<p>i am blown away by this german rpg (with full english translation) that has been around for decades, and i somehow never heard of it until now</p><p>Teudogar and the Alliance with Rome (2003) is as close to an Ultima VII followup as we'll ever see in my opinion.</p><p><a href="https://www.mobygames.com/game/40423/teudogar-and-the-alliance-with-rome/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">www.mobygames.com/game/40423/t</span><span class="invisible">eudogar-and-the-alliance-with-rome/</span></a></p><p>i was initially crushed when i saw that the developer closed their site, and did not allow any registrations/purchases of the game - and the demo was the only thing left available.</p><p>mercifully, some digging revealed that the developer *very* kindly provided a free download of the full version of the game in a secret area of their site: <br><a href="http://www.teudogar.com/private/index.html" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">http://</span><span class="ellipsis">www.teudogar.com/private/index</span><span class="invisible">.html</span></a></p><p>important: the zip password is Password</p><p><a href="https://dialup.cafe/tags/ultima" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ultima</span></a> <a href="https://dialup.cafe/tags/win95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>win95</span></a> <a href="https://dialup.cafe/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://dialup.cafe/tags/rpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpg</span></a></p>
vga256<p>the Battlefield franchise peaked early and quickly went into decline 21 years ago</p><p>i've never seen a better main menu in a game since, or a better remix of white rabbit. 😋 </p><p><a href="https://dialup.cafe/tags/retroGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retroGaming</span></a> <a href="https://dialup.cafe/tags/win95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>win95</span></a></p>
vga256<p>found buried on a making of messiah bonus disc, available only by mail order from interplay</p><p><a href="https://dialup.cafe/tags/win95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>win95</span></a> <a href="https://dialup.cafe/tags/directx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>directx</span></a></p>
vga256<p>caligari truespace 4.0 source for win9x</p><p>as released by the scene group Revolt in 1998</p><p>this is not my release - just my archival work. the source for truespace has been hiding in plain sight for 25+ years. having exhausted all my known avenues for finding an "official" seal of approval from the publisher, community-based preservation is the only possibility now.</p><p>the story: apparently someone from Revolt went to caligari's public FTP server in the late 90s, and found that an employee had left the full source for TrueSpace 4 in a /pub folder. it was released on BBSes and on IRC in the late 90s, and disappeared from the internet soon after.</p><p>doing some research on TrueSpace - truly the best piece of 3D modelling/rendering software aside from Bryce in the 90s - i stumbled upon a brief mention of the source code in an ancient usenet post. tracking down the release involved searching the *exceptional* scenelist.org NFO database, and trying to figure out the exact filename of the warez release.</p><p>SCiZE, the scenelist.org owner, did not have the files on his BBS. fortunately, he knew exactly where to find the release: it was buried in the massive 500GB "ibm-wgam-wbiz-collection" on IA. knowing the exact filename made it so much easier to track down in there!</p><p>so, have some fun with it. this doesn't belong on github or any publicly scrapable source site. just download it and let's see who can manage to compile it first :)</p><p>see the instructions in revolt.nfo for extra help on compiling</p><p><a href="https://archive.org/details/ts4src" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">archive.org/details/ts4src</span><span class="invisible"></span></a></p><p><a href="https://dialup.cafe/tags/warez" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>warez</span></a> <a href="https://dialup.cafe/tags/win95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>win95</span></a> <a href="https://dialup.cafe/tags/softwarePreservation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>softwarePreservation</span></a></p>
Rich<p><a href="https://social.lol/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> enthusiasts on YT, when they feature PCs with <a href="https://social.lol/tags/Win95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Win95</span></a>, seem to love PASSPORT.MID.</p><p>I was watching an interview with boomer rockist David Paich of Toto while that midi track was stuck in my head, and the result wasn’t pretty. <a href="https://social.lol/tags/RiffsAndGrooves" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RiffsAndGrooves</span></a></p><p><a href="https://www.porknachos.com/files/blog/2025-02-12-d809b6c08586-Passport-RiffsandGrooves.mp3" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">porknachos.com/files/blog/2025</span><span class="invisible">-02-12-d809b6c08586-Passport-RiffsandGrooves.mp3</span></a></p>
Jun Nergahak 🌺🌺🌺<p>dotnet9x - Backport of .NET 2.0 - 3.5 to Windows 9x.<br><a href="https://github.com/itsmattkc/dotnet9x" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/itsmattkc/dotnet9x</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/Windows95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Windows95</span></a> <a href="https://mastodon.social/tags/Win95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Win95</span></a> <a href="https://mastodon.social/tags/Windows98" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Windows98</span></a> <a href="https://mastodon.social/tags/Win98" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Win98</span></a> <a href="https://mastodon.social/tags/DotNet" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DotNet</span></a></p>
Inari :acefox:<p>Finally got my 486 online, running Win 95 OSR2 w/ Netscape Navigator.</p><p>Now I can finally install the drivers for the SoundBlaster card.</p><p>You might be thinking, but that's easy! But I have an SB128 installed, and I have a very limited selection of media on which to transfer stuff from my Win10 machine to the 486. Getting the networking working was a huge step on getting it working.</p><p>This PC is really a huge hodge-podge of components. The SB card is actually one of my old cards from the late 90s. I bought the 486 board (with a 5x86 133MHz chip in it), an AMD 486 DX4-100 bought and installed, the HDD is a 120GB laptop drive with a SATA to PATA adapter.</p><p>I am just doing what I can to put together something that helps me relive the days of my original AST 486 DX2-50.</p><p><a href="https://squeaky.social/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <a href="https://squeaky.social/tags/win95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>win95</span></a></p>
Inari :acefox:<p>Trying to get my 486 online is being a hell of a pain in the rump.</p><p>I've done the WinSock 2 update, but it's still not able to get DHCP to work. TCP/IP just seems borked. Really scratching my head here.</p><p>Anyone had similar issues but were able to resolve?</p><p><a href="https://squeaky.social/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <a href="https://squeaky.social/tags/win95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>win95</span></a></p>
James Holden<p>Tonight’s task is installing Windows 95 on the 486 card in my RISC PC. <a href="https://mas.to/tags/acorn" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>acorn</span></a> <a href="https://mas.to/tags/riscpc" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>riscpc</span></a> <a href="https://mas.to/tags/riscos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>riscos</span></a> <a href="https://mas.to/tags/win95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>win95</span></a> <a href="https://mas.to/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <a href="https://mas.to/tags/vintagecomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vintagecomputing</span></a></p>
GEM is truly truly outrageous<p>repost to unlock a millennial core memory</p><p><a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/Netscape" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Netscape</span></a> <a href="https://oldbytes.space/tags/Win95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Win95</span></a> <a href="https://oldbytes.space/tags/Windows95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Windows95</span></a> <a href="https://oldbytes.space/tags/CRT" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CRT</span></a> <a href="https://oldbytes.space/tags/oldweb" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>oldweb</span></a> <a href="https://oldbytes.space/tags/retroweb" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retroweb</span></a> <a href="https://oldbytes.space/tags/YeOldeInternet" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>YeOldeInternet</span></a></p>
vga256<p>now realizing that the vast majority of you either had never heard of Jurassic Park: Trespasser (1998), or read some magazine review back then that summarily trashed it, it is honestly one of the most fascinating FPS games i've ever played</p><p>back then, 3dfx glide and d3d cards were beginning to (undeservedly) rule the graphics hardware space. if a game didn't support hardware 3d rendering, it was assumed that gamers weren't going to buy it.</p><p>the Trespasser development team (mostly seamus blackley iirc) had written an incredible software renderer for the game. volumetric lighting and fog effects were incredible, and i've personally never seen a better software lighting renderer.</p><p>the problem was - at the time, a Pentium (or PII if you were rich) CPU would have been what most of the install base had. the game ran like molasses on anything but the fastest hardware.</p><p>so to please everyone, the software renderer was nearly completely nerfed. all of the advanced lighting and texturing effects were stripped out, because 3dfx glide/d3d didn't support any of those functions.</p><p>in the end, we got a poorly-lit, low-poly and ugly-textured (but fairly fast) game that ran on 4 and 8 meg 3d cards.</p><p>thankfully, a few screenshots of the original software renderer were released to the press while the game was being developed. these were generated in-engine.</p><p>remember: this was 1997, and the fastest processor at the time was a PII-300 mhz.</p><p>credit to SharkyExtreme and Internet archive for the WBM backup</p><p><a href="https://dialup.cafe/tags/3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3d</span></a> <a href="https://dialup.cafe/tags/3dfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3dfx</span></a> <a href="https://dialup.cafe/tags/win95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>win95</span></a> <a href="https://dialup.cafe/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a></p>
Francois Dion<p>help!</p><p>Looking for Toshiba L50utils.exe - laptop pcmcia drivers for Windows 95. It is long gone from the Toshiba website. Anybody with a floppy with this on or know where to find a copy?</p><p><a href="https://mastodon.online/tags/win95" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>win95</span></a> <a href="https://mastodon.online/tags/Toshiba" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Toshiba</span></a> <a href="https://mastodon.online/tags/pcmcia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pcmcia</span></a> <a href="https://mastodon.online/tags/drivers" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>drivers</span></a> <a href="https://mastodon.online/tags/retro" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retro</span></a> <a href="https://mastodon.online/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <a href="https://mastodon.online/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.online/tags/DOS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DOS</span></a> <a href="https://mastodon.online/tags/floppy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>floppy</span></a> <a href="https://mastodon.online/tags/laptop" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>laptop</span></a></p>