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ThatDimensionalFox
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Unreal Engine rant/asking for help

I'm learning Unreal Engine by making a decently simple 3D game. I imported some models and animations to use as enemies. 1 of the models works perfectly, but the other 2 breaks. It's weird, the Skeletal Mesh and all are completely fine, but all of the animation messes up their proportions, and results in their legs clipping through their waist.
The animations look perfectly fine on Sketchfab, so I have to assume it has something to do with how I'm importing them. If there's any way to fix this, I'd appreciate it.

Attached is a pic of one of the models from Sketchfab, and what it looks like when I import it