
From: blenderdumbass . org
Dani's Race version 2025-01-19
Read: https://blenderdumbass.org/petitions/release:_dani_s_race_v2025-01-19

From: blenderdumbass . org
Dani's Race version 2025-01-19
Read: https://blenderdumbass.org/petitions/release:_dani_s_race_v2025-01-19
We successfully moved all of our non-running vehicles to the same side of the garage today!
This is something I've wanted to do for awhile, as it keeps the public parking area clear and allows us easier access to the tools in the garage so we can hopefully get some of these vehicles running again. If the weather will ever cooperate, that is.
Big diesel goes chug-chug-chug-chug, heh.
From: blenderdumbass . org
Until yesterday I thought that street lights was impossible to make, so I was trying to find some kind of other ways to brighten up the frame at night, so at least it would be visible, but yesterday I stumbled upon something that might work.
Read or listen: https://blenderdumbass.org/articles/why_night_scenes_in_video_games_are_so_hard_to_make_right_
alright, time for a new #project first time using the new #GodotEngine 4.4, first time doing #GameDev after [REDACTED]
@PRINCESSINTERNETCAFe has asked to make them a tiny Visual Novel engine, with #InkLang support and saving and loading
if you're a beginning #IndieDev, programmer or godot user, feel free to comment on these posts and ask questions
follow this thread to see the buffoonery i run into along the way
From: blenderdumbass . org
Paps needs to walk from his room to a car, wait for you, the player to sit with him into said car, and then drive you across a town to a completely different location. Seamlessly.
Read or listen: https://blenderdumbass.org/articles/path_finding_in_upbge_for_dani_s_race
From: blenderdumbass . org
Dani's Race version 2025-03-17
Read: https://blenderdumbass.org/petitions/release:_dani_s_race_v2025-03-17
New petition for Dani's Race. To sign this one you need to follow @rowdyjoe . The goal is only 50 followers.
https://blenderdumbass.org/petitions/release:_dani_s_race_v2025-03-17
From: blenderdumbass . org
We all love some mayhem when it comes to playing games. And nothing makes car games more satisfying than damage models. RockStar Games understood it early on, and all GTA games have breakable cars. Today some of the most popular car games like BeamNG.drive holding on a reali...
Read or listen: https://blenderdumbass.org/articles/making_breakable_cars_in_video_games
From: blenderdumbass . org
The challenge for Dani's Race is deliberately not to be a movie. As in the game should not have cuts, nor there ever should be a moment when the player loses control over the character. Yet through all those limitations I want to continue a story I started in an actua...
Read or listen: https://blenderdumbass.org/articles/story_without_cutscenes_in_dani_s_race
From: blenderdumbass . org
Thank you to all those people who signed the petition. You made it so now Dani's Race v2024-09-25 is finally available to the public to download, play and explore.
Read: https://blenderdumbass.org/articles/dani_s_race_v2024-09-25_is_finally_released_
From: blenderdumbass . org
Dani's Race version 2025-01-19
Read: https://blenderdumbass.org/petitions/release:_dani_s_race_v2025-01-19
If my insurance agent could see the shit I get up to in my home, I don't think he'd be quite so nice to me.
But hey! Project complete! We got the giant 36" Trinitron in the loft, and with only one new scratch and one smashed finger. Everything is still sort of pulled apart but you can get a general idea of the layout. His and hers PCs and TVs on either end, with the CRT and retro consoles in the center (less strain on the controller cables and makes split screen co-op easier).
Well... Not quite complete. I still have to reattach the tinted panels, rework all the power/AV cables, install all the consoles, disassemble and remove the hoist, put the couch back, and clean.
But this was the hard part!
From: blenderdumbass . org
Until yesterday I thought that street lights was impossible to make, so I was trying to find some kind of other ways to brighten up the frame at night, so at least it would be visible, but yesterday I stumbled upon something that might work.
Read or listen: https://blenderdumbass.org/articles/why_night_scenes_in_video_games_are_so_hard_to_make_right_
A big thank you to #FreeWear for their donation to the Geeko Foundation in support of the @opensuse Project. Your contributions helps the #project & #community thrive! #opensource #FOSS https://www.freewear.org/openSUSE
Are you really excited about a new #FreeSoftware #project or really appreciative of someone's work to advance #UserFreedom? You can still nominate the developer(s) for a #FreeSoftwareAward: https://u.fsf.org/461 #FSF
From: blenderdumbass . org
You see things like "Physics", "Logic" and even "Rasterizer" and you immediately understand what you need to do to optimize you game. But "Depsgraph"?... It looks like a mysterious thing that nobody knows nothing about. Yet is it one the most problematic things there is in your game. And you ar...
Read or listen: https://blenderdumbass.org/articles/upbge_-_what_is_depsgraph__and_how_to_optimize_for_depsgraph_