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#nesdev

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lamb 🐑<p><span>The Homebrew Factory is pretty neat. It appears to be a on-demand physical retro game production company in the same vein as on-demand CD album services. This may be good for NES homebrew devs who are intimidated by selling physical copies.<br><br>Dunno how tarrifs are going to affect this, but the idea itself is pretty nifty! They just have to make sure they adhere to quality standards and not do the thing Capcom did where they rereleased Street Fighter 2 on cartridge for SNES and then the cartridges caught fire. </span><a href="https://transfem.social/tags/retrogame" rel="nofollow noopener noreferrer" target="_blank">#retrogame</a> <a href="https://transfem.social/tags/retrogamedev" rel="nofollow noopener noreferrer" target="_blank">#retrogamedev</a> <a href="https://transfem.social/tags/nesdev" rel="nofollow noopener noreferrer" target="_blank">#nesdev</a> <a href="https://transfem.social/tags/homebrewgames" rel="nofollow noopener noreferrer" target="_blank">#homebrewgames</a> <a href="https://transfem.social/tags/nes" rel="nofollow noopener noreferrer" target="_blank">#nes</a><span><br><br>RE: </span><a href="https://ice.arimelody.me/notes/a6858nfcmcfnfz1n" rel="nofollow noopener noreferrer" target="_blank">https://ice.arimelody.me/notes/a6858nfcmcfnfz1n</a></p>
Damian Yerrick<p><span class="h-card" translate="no"><a href="https://soc.megatokyo.moe/users/wyatt" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>wyatt</span></a></span> I'm curious which console's homebrew scene you're subposting about. The communities I'm in use a standard protocol.</p><p>- NES: phpBB forum with a spin-off Discord server<br>- Super NES: phpBB forum with a spin-off Discord server<br>- Master System and Game Gear: phpBB forum with a spin-off Discord server<br>- Game Boy: Discord server bridged to IRC<br>- Game Boy Advance: Discord server bridged to IRC</p><p><a href="https://peoplemaking.games/tags/IRC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IRC</span></a> <a href="https://peoplemaking.games/tags/phpBB" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>phpBB</span></a> <a href="https://peoplemaking.games/tags/Discord" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Discord</span></a> <a href="https://peoplemaking.games/tags/homebrew" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>homebrew</span></a> <a href="https://peoplemaking.games/tags/nesdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nesdev</span></a> <a href="https://peoplemaking.games/tags/snesdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>snesdev</span></a> <a href="https://peoplemaking.games/tags/gbadev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gbadev</span></a> <a href="https://peoplemaking.games/tags/gbadev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gbadev</span></a> <a href="https://peoplemaking.games/tags/smspower" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>smspower</span></a></p>
base16<p>I'm deeply satisfied with the sound of tearing the hand off.</p><p><a href="https://mastodon.online/tags/nes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nes</span></a> <a href="https://mastodon.online/tags/nesdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nesdev</span></a> <a href="https://mastodon.online/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.online/tags/8bit" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>8bit</span></a> <a href="https://mastodon.online/tags/nintendo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nintendo</span></a></p>
Chris @ EASTPIXEL<p>Have you ever been there when a videogame character got his face, his look? Unveiling today the game cover of my upcoming game Anna: The Magic of Words (NES). </p><p>Working on it for almost three years and I'm a bit emotional right now.</p><p><a href="https://oldbytes.space/tags/nes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nes</span></a> <a href="https://oldbytes.space/tags/famicom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>famicom</span></a> <a href="https://oldbytes.space/tags/indienes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indienes</span></a> <a href="https://oldbytes.space/tags/homebrew" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>homebrew</span></a> <a href="https://oldbytes.space/tags/nesdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nesdev</span></a> <a href="https://oldbytes.space/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://oldbytes.space/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
base16<p>Ok, i guess i can tolerate that!</p><p><a href="https://mastodon.online/tags/nes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nes</span></a> <a href="https://mastodon.online/tags/nesdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nesdev</span></a> <a href="https://mastodon.online/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.online/tags/8bit" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>8bit</span></a> <a href="https://mastodon.online/tags/assembly" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>assembly</span></a> <a href="https://mastodon.online/tags/coding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>coding</span></a> <a href="https://mastodon.online/tags/nintendo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nintendo</span></a></p>
0x10f<p>Sprites in blue (automatically assigned by png2nesdata2.py). As you can see, there are 64 sprites, each 8*16 pixels, and no more than 8 sprites per scanline. 1*2-tile pairs where both tiles are unique within the image are ideal candidates for sprites.<br><a href="https://tech.lgbt/tags/NES" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NES</span></a> <a href="https://tech.lgbt/tags/NESdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NESdev</span></a></p>
0x10f<p>Now on the NES (no mappers, no raster effects, 384 tiles/screen, 4 colours/image).<br><a href="https://tech.lgbt/tags/NES" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NES</span></a> <a href="https://tech.lgbt/tags/NESdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NESdev</span></a> <br>Lena from <a href="https://mortenhannemose.github.io/lena/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">mortenhannemose.github.io/lena/</span><span class="invisible"></span></a></p>
Mx. Paige Ashlynn<p>I imagine using this tool in combination with an art program could be really useful for folks targeting TV-connected retro platforms: <a href="https://mausimus.itch.io/shaderglass" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">mausimus.itch.io/shaderglass</span><span class="invisible"></span></a></p><p><a href="https://peoplemaking.games/tags/RetroDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroDev</span></a> <a href="https://peoplemaking.games/tags/8BitCoding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>8BitCoding</span></a> <a href="https://peoplemaking.games/tags/NESDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NESDev</span></a> <a href="https://peoplemaking.games/tags/Commodore" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Commodore</span></a> <a href="https://peoplemaking.games/tags/HomeBrew" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HomeBrew</span></a></p>
Skyboy Games<p>By special request, I've updated the text that shows at the start of a fight in Even Goblins Fall In Love.</p><p><a href="https://mastodon.gamedev.place/tags/indienes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indienes</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/homebrew" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>homebrew</span></a> <a href="https://mastodon.gamedev.place/tags/retrogame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogame</span></a> <a href="https://mastodon.gamedev.place/tags/nes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nes</span></a> <a href="https://mastodon.gamedev.place/tags/nesdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nesdev</span></a> <a href="https://mastodon.gamedev.place/tags/indieretro" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indieretro</span></a></p>
Erik Rosenlund<p>Going the extra mile on my game trailer!<br><a href="https://mastodon.gamedev.place/tags/nes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nes</span></a> <a href="https://mastodon.gamedev.place/tags/nesdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nesdev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/pixelart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pixelart</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>animation</span></a> <br><a href="https://www.youtube.com/watch?v=-uDzH0V4JZM" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=-uDzH0V4JZ</span><span class="invisible">M</span></a></p>
base16<p>On it</p><p><a href="https://mastodon.online/tags/nes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nes</span></a> <a href="https://mastodon.online/tags/nesdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nesdev</span></a> <a href="https://mastodon.online/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.online/tags/8bit" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>8bit</span></a> <a href="https://mastodon.online/tags/assembly" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>assembly</span></a> <a href="https://mastodon.online/tags/coding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>coding</span></a> <a href="https://mastodon.online/tags/6502asm" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>6502asm</span></a> <a href="https://mastodon.online/tags/nintendo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nintendo</span></a></p>
base16<p>Okay, so I've made two versions of the title screen, both sound more like "dull the summoner" to me or "suhhoner" even. I wish I could make a title screen that would represent the game better, but I would need something like a cat licking his balls for that, and I'm out of graphics and motivation. Would that be fine if I just stick to the second option?</p><p><a href="https://mastodon.online/tags/nes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nes</span></a> <a href="https://mastodon.online/tags/nesdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nesdev</span></a> <a href="https://mastodon.online/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.online/tags/8bit" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>8bit</span></a></p>
Naku<p>How cute is my new <a href="https://mastodonapp.uk/tags/famicom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>famicom</span></a> cartridge design?</p><p><a href="https://mastodonapp.uk/tags/apithecat" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>apithecat</span></a> <a href="https://mastodonapp.uk/tags/nesdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nesdev</span></a> <a href="https://mastodonapp.uk/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodonapp.uk/tags/3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3d</span></a> <a href="https://mastodonapp.uk/tags/nintendones" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nintendones</span></a> <a href="https://mastodonapp.uk/tags/8bit" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>8bit</span></a> <a href="https://mastodonapp.uk/tags/pixelart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pixelart</span></a> <br><a href="https://mastodonapp.uk/tags/NES" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NES</span></a> <a href="https://mastodonapp.uk/tags/homebrew" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>homebrew</span></a> <a href="https://mastodonapp.uk/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodonapp.uk/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodonapp.uk/tags/%E3%83%95%E3%82%A1%E3%83%9F%E3%82%B3%E3%83%B3" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ファミコン</span></a> <a href="https://mastodonapp.uk/tags/%E5%90%8C%E4%BA%BA%E3%82%B2%E3%83%BC%E3%83%A0" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>同人ゲーム</span></a> <a href="https://mastodonapp.uk/tags/%E8%87%AA%E4%BD%9C%E3%82%B2%E3%83%BC%E3%83%A0" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>自作ゲーム</span></a> <a href="https://mastodonapp.uk/tags/famicom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>famicom</span></a> <a href="https://mastodonapp.uk/tags/NESmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NESmaker</span></a></p>
base16
Public

My game became fully playable about... two weeks ago? But there are minor things to polish here and there. On my way to make a title screen, which would be shitty because I'm out of free space for graphics.

Just created this silly little cat skull asset specifically for it.

#nesdev#8bit#pixel
Chris @ EASTPIXEL
Public

Hi lovely people. New demo 0.1.5 of Anna: The Magic of Words (NES) got released, after players feedback. If you asked how the deeper dungeons look: I added passwords to skip levels.

Hint: only skip if you think you are strong enough ;-)

You can find the passwords directly on the download page at eastpixel.itch.io and on our website, www.eastpixel.de/anna

Chris @ EASTPIXEL
Public

Hey lovely people. Are you ready for never seen gameplay from my upcoming game Anna: The Magic of Words (NES)? THE FOREST will have an over+underworld and if you don't like spiders, there is a #arachnophobia mode in game settings. (video 2/2)

#NES#NESdev#FAMICOM