Game engines for offline games must be the only place where obfuscation of algorithm (writing your own custom game engine that gets compiled into machine code) is more powerful than using common engine with encryption (cus key gets stored locally).
ARG and multiplayer games sure like that
Oh, this looks good
https://godot.community/topic/35/protecting-your-godot-project-from-decompilation/
@foxysen@pawb.fun Why would you want to "project" your Godot project from decompilation?
@hj@shigusegubu.club @foxysen@pawb.fun They will do that anyway, they don't need the original game's source code for that.
@hj@shigusegubu.club @foxysen@pawb.fun This this affect you as the developer in any way tho?
@hj@shigusegubu.club @foxysen@pawb.fun People who fall for shitty Google Play scam apps are not the same audience that actually seeks out indie games. There is literally zero overlap between their audience and your potential audience.
@hj@shigusegubu.club @foxysen@pawb.fun Keeping your software secret heavily goes against my ethics as a free software activist, but it is too early on a monday to have a long rant about how obscurity is not a good way to protect anyone and only does more harm than good in the long run.
@SuperDicq @hj *points at open source AI counterfeit and deepfake software*
Open source is not the ethic by itself, it's ethic sometimes calling for open source and sometimes for closed. And looking at current context, I have changed my mind on neutrality of technology that was assumed during "The End of History" era.
@hj @SuperDicq uff, I don't know what the bot is going to be like but I am going to state that I do not support the context of ace attorney battle here and give basic respect the people here despite heavy disagreements
@hj@shigusegubu.club @foxysen@pawb.fun Same, I can discuss software ethics all day.