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#interactivefiction

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RoundSparrow 🐦<p><a href="https://mastodon.social/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://mastodon.social/tags/Fiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Fiction</span></a> <a href="https://mastodon.social/tags/Storytelling" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Storytelling</span></a> <br><a href="https://mastodon.social/tags/FWakeInteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FWakeInteractiveFiction</span></a> <a href="https://mastodon.social/tags/MediaEcologyOpera" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MediaEcologyOpera</span></a> "Media Ecology Opera"<br><a href="https://mastodon.social/tags/FWakeMayo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FWakeMayo</span></a> <a href="https://mastodon.social/tags/FWakeFlute" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FWakeFlute</span></a> <a href="https://mastodon.social/tags/JoyceARG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JoyceARG</span></a> &lt;&lt;&lt;&lt; "Joyce Reality Game"<br><a href="https://mastodon.social/tags/FWakeSquid" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FWakeSquid</span></a> /\</p>
Jason Dyer<p>At All the Adventures, the conclusion to the Very British game Time Adventure, involving Merlin in a high-tech laboratory, the boat Queen Elizabeth 2, and warding off a fantasy creature with Terry Wogan's smelly socks.</p><p><a href="https://bluerenga.blog/2025/03/31/time-adventure-queen-elizabeths-revenge/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/31/time</span><span class="invisible">-adventure-queen-elizabeths-revenge/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/bbcmicro" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bbcmicro</span></a></p>
Jason Dyer<p>Peter Smith, who previously borrowed heavily from Supersoft's version of Hitchhiker's Guide to the Galaxy to make his own "Hitch-Hiker", returns in this time-travel game which seems to be mostly (?) original and includes a mechanic very rarely seen in this period.</p><p><a href="https://bluerenga.blog/2025/03/30/time-adventure-1982/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/30/time</span><span class="invisible">-adventure-1982/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/bbcmicro" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bbcmicro</span></a></p>
Michael Coorlim<p><a href="https://mastodon.gamedev.place/tags/365Games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>365Games</span></a> 89</p><p>Lurking Horror (Infocom 1987) MS-DOS</p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/interactiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactiveFiction</span></a> </p><p>Listen to me play and read the game, then provide my analysis of it.</p><p><a href="https://www.youtube.com/watch?v=R91a-Fi-fGY" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=R91a-Fi-fG</span><span class="invisible">Y</span></a></p>
Vivienne Dunstan<p>Reminded of April 1 Source Code Amnesty Day for interactive fiction games, I've just uploaded Inform source code for my IFComp 2024 entry Bad Beer. Source uploaded to IFArchive, and will take some days to process. Maybe ready by April 1st or soon after? Fab initiative. <a href="https://www.ifwiki.org/Source_Code_Amnesty_Day" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">ifwiki.org/Source_Code_Amnesty</span><span class="invisible">_Day</span></a> <a href="https://mastodon.scot/tags/IFComp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IFComp</span></a> <a href="https://mastodon.scot/tags/interactiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactiveFiction</span></a> <a href="https://mastodon.scot/tags/coding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>coding</span></a> <a href="https://mastodon.scot/tags/sourceCode" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sourceCode</span></a> <a href="https://mastodon.scot/tags/Inform" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform</span></a> <a href="https://mastodon.scot/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.scot/tags/IndieGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGame</span></a></p>
Jason Dyer<p>Recently on All the Adventures I featured a game (Hitch-hiker) which adapted some of the locations and puzzles from a totally different commercial game. Danger Island (for Dragon 32) does the same thing (adapting an obscure game for the Acorn Atom).</p><p><a href="https://bluerenga.blog/2025/03/29/danger-island-1982/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/29/dang</span><span class="invisible">er-island-1982/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/dragon32" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dragon32</span></a></p>
Jason Dyer<p>Next on All the Adventures, I play the first three "Misadventures", naughty games by the "Softcore Software Co." via Bob Krotts of Dayton, Ohio.</p><p><a href="https://bluerenga.blog/2025/03/27/misadventures-1-2-and-3-1982/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/27/misa</span><span class="invisible">dventures-1-2-and-3-1982/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/trs80" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>trs80</span></a></p>
Jason Dyer<p>Next on All the Adventures: </p><p>Kirsch continues his wild exploration of different genres as the protagonist squares off against the brothers of the Dalton Gang.</p><p>Includes location-and-condition-based event triggers, unannounced softlocks and Dirty Harry.</p><p><a href="https://bluerenga.blog/2025/03/24/the-dalton-gang-1982/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/24/the-</span><span class="invisible">dalton-gang-1982/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/trs80" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>trs80</span></a> <a href="https://mastodon.gamedev.place/tags/apple" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>apple</span></a> <a href="https://mastodon.gamedev.place/tags/appleII" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>appleII</span></a> <a href="https://mastodon.gamedev.place/tags/atari" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>atari</span></a></p>
Jason Dyer<p>in which I finish Time Warden, a lost ZX81 game and an attempt at referencing Dr. Who</p><p>and observe the curious difference between fantasy and sci-fi in early adventure games</p><p>and also, as, usual, come across a thumpingly bad moment of parser feedback</p><p><a href="https://bluerenga.blog/2025/03/18/time-warden-you-have-saved-the-universe/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/18/time</span><span class="invisible">-warden-you-have-saved-the-universe/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventures" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventures</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/zx81" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>zx81</span></a> <a href="https://mastodon.gamedev.place/tags/drwho" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>drwho</span></a></p>
Jason Dyer<p>A new quest begins! This one's vaguely Dr. Who shaped, as we play a Time Warden looking for the Key of Time before the universe implodes.</p><p>The game itself is unpublished -- found by the author in an old pile of tapes years later -- and hence extremely obscure.</p><p><a href="https://bluerenga.blog/2025/03/17/time-warden-1982/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/17/time</span><span class="invisible">-warden-1982/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/zx81" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>zx81</span></a></p>
Jason Dyer<p>in my 1337th post on Renga in Blue, I give the finale of Dan Kitchen's early game Crystal Caverns</p><p><a href="https://bluerenga.blog/2025/03/16/crystal-caverns-estate-landlord/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/16/crys</span><span class="invisible">tal-caverns-estate-landlord/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/appleII" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>appleII</span></a> <a href="https://mastodon.gamedev.place/tags/apple" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>apple</span></a></p>
Ben Collver<p>Here's a link to a phlog post where i wrote about Choose Your Own Adventure and linked to a list of gamebooks available for download from archive.org. In this post i made a connection to Interactive Fiction and ifarchive.org.</p><p><a href="https://gopher.zcrayfish.soy/gopherproxy.sh?q=gopher://tilde.pink/1/%7ebencollver/log/2025-01-20-choose-your-own-adventure-gamebooks/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gopher.zcrayfish.soy/gopherpro</span><span class="invisible">xy.sh?q=gopher://tilde.pink/1/%7ebencollver/log/2025-01-20-choose-your-own-adventure-gamebooks/</span></a></p><p><a href="https://tilde.zone/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://tilde.zone/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a></p>
Jason Dyer<p>This is my third post about Crystal Caverns, the text adventure from Dan Kitchen (of Activision fame).</p><p>The game now lurches close to the end, but I wanted to write a post about a particularly horrendous moment of parser confusion.</p><p><a href="https://bluerenga.blog/2025/03/14/crystal-caverns-the-worst-spot-in-the-game/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/14/crys</span><span class="invisible">tal-caverns-the-worst-spot-in-the-game/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/appleII" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>appleII</span></a> <a href="https://mastodon.gamedev.place/tags/apple" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>apple</span></a> <a href="https://mastodon.gamedev.place/tags/c64" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>c64</span></a></p>
Jason Dyer<p>in which Crystal Caverns continues and I give the general map, which rather than being an intricate maze is more like a series of long tunnels holding secrets</p><p><a href="https://bluerenga.blog/2025/03/13/crystal-caverns-samson-like-effort/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/13/crys</span><span class="invisible">tal-caverns-samson-like-effort/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/appleII" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>appleII</span></a> <a href="https://mastodon.gamedev.place/tags/apple" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>apple</span></a></p>
Cup_of_Thunder<p><a href="https://beige.party/tags/quest" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>quest</span></a> <a href="https://beige.party/tags/CYOA" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CYOA</span></a> <a href="https://beige.party/tags/playbypost" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>playbypost</span></a> <a href="https://beige.party/tags/FediGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FediGame</span></a> <a href="https://beige.party/tags/urbanfantasy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>urbanfantasy</span></a> <a href="https://beige.party/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://beige.party/tags/introduction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>introduction</span></a> </p><p>You are Lobo Ironcloud, an ordinary guy. Unfortunately, you are about to be met with extraordinary circumstances — as a truck comes careening towards you!<br>Suddenly, time slows to a crawl as you hear a voice from Beyond ask,</p>
Lance_Heartgale<p>Lurking at the edge of your awareness, an enigma. Still trembling, you peer leftward, beholding its full glory: a column of azure light, a figure of smokeless fire, a living, spectral weapon. It locks onto your gaze.<br>Through your fear, you manage to sputter a question.</p><p><a href="https://dice.camp/tags/quest" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>quest</span></a> <a href="https://dice.camp/tags/CYOA" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CYOA</span></a> <a href="https://dice.camp/tags/playbypost" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>playbypost</span></a> <a href="https://dice.camp/tags/FediGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FediGame</span></a> <a href="https://dice.camp/tags/urbanfantasy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>urbanfantasy</span></a> <a href="https://dice.camp/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a></p>
Jason Dyer<p>in which I embark on an atmospheric text adventure from Dan Kitchen's early days, Crystal Caverns</p><p>(Dan Kitchen went on to be one of the original Activision programmers with games like Ghostbusters and River Raid II)</p><p>includes some early history of electronic LCD games</p><p><a href="https://bluerenga.blog/2025/03/11/crystal-caverns-1982/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/11/crys</span><span class="invisible">tal-caverns-1982/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/apple" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>apple</span></a> <a href="https://mastodon.gamedev.place/tags/appleII" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>appleII</span></a> <a href="https://mastodon.gamedev.place/tags/atari" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>atari</span></a> <a href="https://mastodon.gamedev.place/tags/atari2600" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>atari2600</span></a></p>
Jason Dyer<p>Next on All the Adventures, come for the tale of ill-fated Rabbit Software and the equally ill-fated "Knives of Eternity" series</p><p>includes dumping a van full of faulty tapes on a London street</p><p><a href="https://bluerenga.blog/2025/03/10/the-colonels-house-1982/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/10/the-</span><span class="invisible">colonels-house-1982/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/vic20" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vic20</span></a> <a href="https://mastodon.gamedev.place/tags/commodore" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>commodore</span></a> <a href="https://mastodon.gamedev.place/tags/c64" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>c64</span></a></p>
Jason Dyer<p>my conclusion to Keys of the Wizard</p><p>where I experience bugs, maybe, except it's hard to tell what's really a bug</p><p>and where I theorize a solution to the adventure-roguelike problem</p><p><a href="https://bluerenga.blog/2025/03/08/keys-of-the-wizard-maximum-difficulty/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/03/08/keys</span><span class="invisible">-of-the-wizard-maximum-difficulty/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a></p>
Drew Cook: Gold Machine<p>Spring Thing 2025 seeks prize donors!</p><p>Alternately, come play some games next month. That's a great way to support the festival.</p><p><a href="https://www.springthing.net/2025/prizes.html" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">springthing.net/2025/prizes.ht</span><span class="invisible">ml</span></a></p><p><a href="https://zirk.us/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://zirk.us/tags/springthing2025" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>springthing2025</span></a></p>