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Jakub M<p>Lol the map is pitch black, but custom textures work</p><p>So yeah, did you know that Alien Grunts are surrounded by fireflies when they spawn?</p><p><a href="https://mastodon.gamedev.place/tags/halflife" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>halflife</span></a> <a href="https://mastodon.gamedev.place/tags/idtech" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>idtech</span></a> <a href="https://mastodon.gamedev.place/tags/goldsrc" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>goldsrc</span></a> <a href="https://mastodon.gamedev.place/tags/Xash3dFwgs" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Xash3dFwgs</span></a> <a href="https://mastodon.gamedev.place/tags/xash3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>xash3d</span></a> <a href="https://mastodon.gamedev.place/tags/trenchbroom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>trenchbroom</span></a> <a href="https://mastodon.gamedev.place/tags/fps" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fps</span></a> <a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a></p>
Unvanquished🇫🇷 Latest French article by <span class="h-card"><a class="u-url mention" href="https://pouet.chapril.org/@illwieckz" rel="nofollow noopener noreferrer" target="_blank">@<span>illwieckz</span></a></span> about <a class="hashtag" href="https://idtech.space/tag/unvanquished" rel="nofollow noopener noreferrer" target="_blank">#Unvanquished</a> on <a href="http://linuxfr.org" rel="nofollow noopener noreferrer" target="_blank">linuxfr.org</a> 🇫🇷<br>➡️ <a href="https://linuxfr.org/news/unvanquished-0-55-enfin-la" rel="nofollow noopener noreferrer" target="_blank">https://linuxfr.org/news/unvanquished-0-55-enfin-la</a> ⬅️<br>🥖 <a class="hashtag" href="https://idtech.space/tag/indiedev" rel="nofollow noopener noreferrer" target="_blank">#indiedev</a> <a class="hashtag" href="https://idtech.space/tag/gamedev" rel="nofollow noopener noreferrer" target="_blank">#gamedev</a> <a class="hashtag" href="https://idtech.space/tag/indiegame" rel="nofollow noopener noreferrer" target="_blank">#indiegame</a> <a class="hashtag" href="https://idtech.space/tag/floss" rel="nofollow noopener noreferrer" target="_blank">#floss</a> <a class="hashtag" href="https://idtech.space/tag/idtech" rel="nofollow noopener noreferrer" target="_blank">#idtech</a> <a class="hashtag" href="https://idtech.space/tag/baguette" rel="nofollow noopener noreferrer" target="_blank">#baguette</a> 🥖️
benzogaga33 :verified:<p>Unvanquished 0.55, enfin là ! <a href="https://linuxfr.org/news/unvanquished-0-55-enfin-la" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">linuxfr.org/news/unvanquished-</span><span class="invisible">0-55-enfin-la</span></a> <a href="https://mamot.fr/tags/daemon_engine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>daemon_engine</span></a> <a href="https://mamot.fr/tags/unvanquished" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unvanquished</span></a> <a href="https://mamot.fr/tags/jeux_linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>jeux_linux</span></a> <a href="https://mamot.fr/tags/jeu_libre" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>jeu_libre</span></a> <a href="https://mamot.fr/tags/art_libre" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>art_libre</span></a> <a href="https://mamot.fr/tags/jeu_vid%C3%A9o" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>jeu_vidéo</span></a> <a href="https://mamot.fr/tags/idtech" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>idtech</span></a> <a href="https://mamot.fr/tags/Jeu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Jeu</span></a></p>
Quake Map of the DayAuthor(s): angryuros <br>Title: Gubbins<br>You awake from a dream<br><br><a href="https://www.slipseer.com/index.php?resources/gubbins.361/updates" rel="nofollow noopener noreferrer" target="_blank">https://www.slipseer.com/index.php?resources/gubbins.361/updates</a><br><br><a class="hashtag" href="https://idtech.space/tag/base" rel="nofollow noopener noreferrer" target="_blank">#base</a> <a class="hashtag" href="https://idtech.space/tag/gubbins" rel="nofollow noopener noreferrer" target="_blank">#gubbins</a> <a class="hashtag" href="https://idtech.space/tag/idtech" rel="nofollow noopener noreferrer" target="_blank">#idtech</a> <a class="hashtag" href="https://idtech.space/tag/idtextures" rel="nofollow noopener noreferrer" target="_blank">#idtextures</a> <a class="hashtag" href="https://idtech.space/tag/tech" rel="nofollow noopener noreferrer" target="_blank">#tech</a> <a class="hashtag" href="https://idtech.space/tag/vanilla" rel="nofollow noopener noreferrer" target="_blank">#vanilla</a> <a class="hashtag" href="https://idtech.space/tag/slipseer" rel="nofollow noopener noreferrer" target="_blank">#slipseer</a>
Unvanquished👀 You may have seen it on servers, but bots know how to use the jetpack! Such an awesome work by Sweet. 💪<br>🎬 Watch &amp; like on Youtube:️ <a href="https://www.youtube.com/watch?v=0dZ-W92U4qs" rel="nofollow noopener noreferrer" target="_blank">https://www.youtube.com/watch?v=0dZ-W92U4qs</a> 🎞️<br>It will be part of the base game starting with Unvanquished 0.55.2.<br><a class="hashtag" href="https://idtech.space/tag/indiedev" rel="nofollow noopener noreferrer" target="_blank">#indiedev</a> <a class="hashtag" href="https://idtech.space/tag/gamedev" rel="nofollow noopener noreferrer" target="_blank">#gamedev</a> <a class="hashtag" href="https://idtech.space/tag/indiegame" rel="nofollow noopener noreferrer" target="_blank">#indiegame</a> <a class="hashtag" href="https://idtech.space/tag/floss" rel="nofollow noopener noreferrer" target="_blank">#floss</a> <a class="hashtag" href="https://idtech.space/tag/idtech" rel="nofollow noopener noreferrer" target="_blank">#idtech</a> <a class="hashtag" href="https://idtech.space/tag/unvanquished" rel="nofollow noopener noreferrer" target="_blank">#Unvanquished</a>
PixelrealityGoldSrc :hl1:/Source :source:/id Tech 2+ :quake2:/etc mappers, which technique for doors do you prefer: door brushes or door props? :neofox_peek: <br><br><a class="hashtag" href="https://idtech.space/tag/gamedev" rel="nofollow noopener noreferrer" target="_blank">#gamedev</a> <a class="hashtag" href="https://idtech.space/tag/indiedev" rel="nofollow noopener noreferrer" target="_blank">#indiedev</a> <a class="hashtag" href="https://idtech.space/tag/mapping" rel="nofollow noopener noreferrer" target="_blank">#mapping</a> <a class="hashtag" href="https://idtech.space/tag/sourceengine" rel="nofollow noopener noreferrer" target="_blank">#sourceengine</a> <a class="hashtag" href="https://idtech.space/tag/goldsrc" rel="nofollow noopener noreferrer" target="_blank">#goldsrc</a> <a class="hashtag" href="https://idtech.space/tag/idtech" rel="nofollow noopener noreferrer" target="_blank">#idtech</a>
eukara<p>All the 3D cards mentioned in :quake3: Quake III Arena's developer configs. In case anyone needed to know. Who wants to test them on modern Mesa drivers?</p><pre><code>eukara@m75q:~/Temp/q3-pak0$ grep -r lastValidRenderer *.cfg | cut -d \" -f 2 | sort | uniq 3Dfx Interactive Voodoo(tm) 3Dfx/Voodoo2 SLI/2 TMUs/4 MB 3Dfx/Voodoo3 (tm)/2 TMUs/16 MB SDRAM/3DNow!/ICD (Nov 11 1999) 3Dfx/Voodoo3 (tm)/2 TMUs/16 MB SDRAMICD (Aug 27 1999) 3Dfx/Voodoo3 (tm)/2 TMUs/16 MB SDRAMICD (Jul 14 1999) GeForce 256/AGP/3DNOW! Matrox G400 RAGE 128 RIVA TNT (AGP) RIVA TNT/AGP RIVA TNT2/AGP RIVA TNT2/AGP/3DNOW! RIVA TNT2/AGP/SSE RIVA TNT2/PCI/3DNOW! Velocity 4400 (AGP) </code></pre><p><a class="hashtag" href="https://idtech.space/tag/quake3" rel="nofollow noopener noreferrer" target="_blank">#quake3</a> <a class="hashtag" href="https://idtech.space/tag/idtech" rel="nofollow noopener noreferrer" target="_blank">#idtech</a> <a class="hashtag" href="https://idtech.space/tag/gamedev" rel="nofollow noopener noreferrer" target="_blank">#gamedev</a> <a class="hashtag" href="https://idtech.space/tag/pcgaming" rel="nofollow noopener noreferrer" target="_blank">#pcgaming</a></p>
Unvanquished📢️ Unvanquished 0.54.1 is released! Better bots, more performance, translations, featured servers, rendering fixes, etc.<br><br>➡️ <a href="https://unvanquished.net/unvanquished-0-54-1-is-here/" rel="nofollow noopener noreferrer" target="_blank">https://unvanquished.net/unvanquished-0-54-1-is-here/</a> ⬅️<br><br>We also look for OpenGL developers to help improve our engine. 💪️<br><br><a class="hashtag" href="https://idtech.space/tag/gaming" rel="nofollow noopener noreferrer" target="_blank">#gaming</a> <a class="hashtag" href="https://idtech.space/tag/opensource" rel="nofollow noopener noreferrer" target="_blank">#opensource</a> <a class="hashtag" href="https://idtech.space/tag/gamedev" rel="nofollow noopener noreferrer" target="_blank">#gamedev</a> <a class="hashtag" href="https://idtech.space/tag/indiegame" rel="nofollow noopener noreferrer" target="_blank">#indiegame</a> <a class="hashtag" href="https://idtech.space/tag/indiedev" rel="nofollow noopener noreferrer" target="_blank">#indiedev</a> <a class="hashtag" href="https://idtech.space/tag/idtech" rel="nofollow noopener noreferrer" target="_blank">#idtech</a> <a class="hashtag" href="https://idtech.space/tag/foss" rel="nofollow noopener noreferrer" target="_blank">#FOSS</a> <a class="hashtag" href="https://idtech.space/tag/floss️" rel="nofollow noopener noreferrer" target="_blank">#FLOSS️</a>
An Elbows-Up Sergal 🔪<p><a href="https://hachyderm.io/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> is gonna hear about jumping from <a href="https://hachyderm.io/tags/Unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity</span></a> to <a href="https://hachyderm.io/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a> right now.</p><p>Fair enough. Sensible choice, but there's another <a href="https://hachyderm.io/tags/FOSS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FOSS</span></a> option: <a href="https://hachyderm.io/tags/idTech" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>idTech</span></a> engines.</p><p>Why id Tech? There's a bunch of 'em!</p><p>- Is your strength 2D sprites? id Tech 1 will make your art shine</p><p>- Low-poly style? Ray tracing? id Techs 2 and 3 have solid design tools and oodles of history to help you</p><p>- PBR? Modern workflow? id Tech 4 can run the gamut of old and new hardware</p><p>Links to resources for each engine in the reply:</p>
eukaraSo, who wants to play the official Doom III multiplayer level by VIA Technologies Inc.?... It was worthy of its own press release. <a href="https://www.neowin.net/forum/topic/215227-via-releases-custom-doom-3-multiplayer-map/" rel="nofollow noopener noreferrer" target="_blank">https://www.neowin.net/forum/topic/215227-via-releases-custom-doom-3-multiplayer-map/</a><br><br>(seriously I do want to play-test it)<br><br><a class="hashtag" href="https://idtech.space/tag/doom3" rel="nofollow noopener noreferrer" target="_blank">#doom3</a> <a class="hashtag" href="https://idtech.space/tag/idtech" rel="nofollow noopener noreferrer" target="_blank">#idtech</a> <a class="hashtag" href="https://idtech.space/tag/hellyeah" rel="nofollow noopener noreferrer" target="_blank">#hellyeah</a>