
𝙸𝚗𝚜𝚒𝚍𝚎 𝙷𝚘𝚒
From a series of 3D tributes to childhood game nostalgia I made in the 2000s.
I designed this game named Hoi for the Amiga, released worldwide on two diskettes in 1992.
Info, music, downloads:
https:metinseven.nl ➔ Team Hoi game devs
𝙸𝚗𝚜𝚒𝚍𝚎 𝙷𝚘𝚒
From a series of 3D tributes to childhood game nostalgia I made in the 2000s.
I designed this game named Hoi for the Amiga, released worldwide on two diskettes in 1992.
Info, music, downloads:
https:metinseven.nl ➔ Team Hoi game devs
Purchase advice needed
(long story short: I need advice on monitors)
But first, let me tell you all that a Mister FPGA together with a Retrotink 4k is a pretty neat combination.
We all know that latency is the bane of simulated retro hardware. While it may not be immediately obvious, it's there as a wet blanket on top of everything you do. You may not be able to put a finger on that one particular thing that makes it feel less like the original thing, but once you change it, you notice, even if it's something as simple as when typing on the keyboard. Interactive latency was so much better on these older machines than even a high-end modern computer, thanks to the extra (mostly software) layers between the keyboard and the screen.
Perhaps this is something only people who grew up with these devices would notice, and to be honest, this may perhaps make younger people able to enjoy the classic games more.
Anyway, the classic C64 game Uridium has a minigame between levels where a two button blink on and off, one containing a bonus number and the other is "exit". The goal is to press the joystick button when the number light sup, which then moves to a higher level that blinks faster.
On the MIster FPGA with the standard HDMI output, I was never able to get higher than 4, and to get the fourth one I had to compensate for latency by aiming for "exit" instead of the number.
Well, with direct video output and the Retrotink 4k I managed to beat all 6 levels, each time aiming for the number.
I think using a 4k display with VRR support and HDR, connected to the Mister FPGA and the Retrotink 4k is the closest you can get to the original experience.
But, my 4k display has one problem. It's a 27" screen, which is way too large. An Atari ST program on such a large screen looks bad, no matter how well the CRT emulation works. The old TV's were much smaller, so in order to simulate this I need a more appropriate monitor.
So, the question for all of you:
Is there a good small monitor, about 16" or so. It needs to be 4k, support VRR and HDR, and preferably also high refresh rates?
Hey, #retrocomputing folk. @phintagecollect just landed. Go show him a warm welcome and say hello. He does fun videos <3
Next, I compared the good and bad files in Hex Fiend. The good ones had an "lh1" signature in the header, while the bad ones had an "lh5."
Okay, clearly they were using different compression methods. But how could I extract the lh5 ones?
Googling turned up this Keka issue on GitHub --
https://github.com/aonez/Keka/issues/1257 -- which mentions a different problematic Atari ST LZH file on Discmaster and how dexvert handles it fine.
(2\x)
Interesting discovery today ... Came across a cache of 20 issues of "Express Times", an electronic newsletter for sysops running BBS Express! ST software on the Atari ST.
But all 20 issues were .LZH archives. I tried to open them on my Mac using Keka, but only about half of them worked.
So I booted Hatari and used UNLZH, but it also began throwing CRC errors for several files.
(1\x)
M-Net’s Altos 68000 getting cleaned up for the Interim Computer Festival this weekend. Access the current incarnation of M-Net/Arbornet at SDF Vintage Systems https://sdf.org #vintagecomputing #retrocomputing #community
How is the DOS PC game 'Discworld' 30 years old!
I wrote about this fantastic, yet very difficult point and click adventure in 2010 and also enhanced the original MIDI music for use within @scummvm
Niveau configuration cela donne quelque chose comme ça : à gauche le fichier IMG.CFG à déposer sur la clé USB du #Gotek , et à droite le fichier spécifiant le format pour la #greaseweazel , à utiliser dans la commande de lecture de disquette.
Le fichier image en lui même contient juste le contenu de tous les secteurs à la suite sans aucune métadonnée.
#retrocomputing #floppy
J'ai dumpé la disquette de boot de mon système Flex #mc6809 avec la carte #greaseweazel , et j'ai pu lancer le système avec un lecteur #gotek contenant cette image.
Le truc sympa est que la GreaseWeazel comme le Gotek permettent de définir un format de disquette non standard (avec une syntaxe proche en plus), en l'occurrence une disquette double face simple densité (FM) avec 10 secteurs de 256 octets par face.
Ça va être pratique pour gérer le format Flex double densité où le format est encore moins standard (piste 0: 10 secteurs FM, pistes 1 et suivante : 18 secteurs MFM).
#retrocomputing #floppydisk
TIL: My computer is roughly 9,000,000% faster than what Mr. Babbage believed his engine would be, at multiplying two 20 digit numbers.
A couple of new designs up on the old t-shirt store, showing some love for the sorely overlooked FM Towns Marty and the company behind the less overlooked Sam Coupe #RetroComputing #RetroGaming #Merch
Linux User Space makes videos about the history of Linux distributions and Linux-related software. You can follow at:
There are already 26 videos uploaded, if they haven've federated to your server yet you can browse them all at https://tilvids.com/a/linuxuserspace/videos
You can also follow their general social media account at @linuxuserspace@mastodon.social
https://www.scotgate.org/2025/03/18/my-laserwriter-4-600-ps-adventure/
𝙸𝚗𝚜𝚒𝚍𝚎 𝙶𝚑𝚘𝚜𝚝𝚜 '𝚗' 𝙶𝚘𝚋𝚕𝚒𝚗𝚜
From a series of 3D tributes to childhood game nostalgia I made in the 2000s.
As there were no voxel editors yet, I made them by extruding polygons in 3ds Max.
Some high-res images from this series are available here…
Join me tonight at (a slightly earlier time over in Europe because of the time change): noon PST / 7pm GMT / 8pm CET over on https://twitch.tv/DidierMalenfant for my Little Tuesday Amiga Stream
We will continue working on the tutorial level from Spelunky and we'll try to patch in @andreasscholl aka Zeronine from Quadlite so he can join in on the fun too.
See you then! Spread the word!
Leserforum | 64'er Magazin
https://www.64er-magazin.de/8504/leserforum.html
#c64 #retrocomputing #64er
Wo gibt es einen Computer, der Forth im ROM verankert hat?...
I made a thing:
https://github.com/huronbikes/FATImageTool#
It's incomplete and I have a bunch of questions about some things I am seeing, but for the most part I can manipulate a FAT16 filesystem without completely trashing it.
Goal is to have a parameterized way of creating a bootable DOS disk image.
It's a silly thing but I wanted to make it.
@thomasfuchs.at I think the oldest piece of computer hardware I have would be this IBM 360 panel, circa mid 60s
#retrocomputing
What’s the oldest piece of computer hardware you have? #retrocomputing
Has anyone built an automatic #floppy cleaning device before? #retroComputing #softwareArchiving