vga256<p>i've been watching old episodes of Electric Playground, and today's episode brought me back to 2000.</p><p>back then, i was an undergraduate, and any time i spent outside of class was either on irc or playing online games over dial-up. Ultima Online, Q2CTF and Counterstrike were pretty big timesinks at the time.</p><p>there was also a tiny but growing indie industry. games like DXBall 2 and Treadmarks managed to chew up almost as much of my free time as the aforementioned AAA titles. i didn't know it back then - but both of these little games were by the same company: Longbow Digital Arts.</p><p>i had known that the GDC IGF Seumas McNally Award was named after a developer who had won the IGF, and then died from his cancer soon afterward. what i did not know was that Seumas and his family owned and operated Longbow Digital Arts: they had made both DXBall 2 and Treadmarks, and that Treadmarks had won that year's IGF.</p><p>buried in this 25 year old episode is an interview with Seumas and his family. he died exactly 25 years ago, yesterday. we're all poorer for having lost him so soon. 🙏 </p><p><a href="https://dialup.cafe/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://dialup.cafe/tags/gdc" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gdc</span></a></p>