
actual thing i had to google as a #gamedev
actual thing i had to google as a #gamedev
is there some clever optimization reason why #godot's Pair struct takes the first item by value and the second item by const reference?
With Project Timbre's demo level on the horizon, here is an all gems + enemies speedrun of the first section.
Procedural loop generation for our new wholesome idle game! Tried to go in blind because I love figuring this kind of stuff out for myself and discovering all the pitfalls. It's my primary way of understanding. Moreso than reading a paper on it.
They boykisser'd the #godot mascot
Got a shell texture fur shader for Godot working today, based on a video and code from https://www.youtube.com/@Acerola_t
I've put it on a gist for now, but want to post to godotshaders.com at some point: https://gist.github.com/kaofelix/13dca7b6db62df91d7a46bec34360b54
video: https://youtu.be/9dr-tRQzij4?si=t-GQl-_rX03k3CjQ
There are still some features missing from the version on the video, as well as improvements to make in the node code itself, but getting there!
Dice'n Goblins is RELEASING TODAY at 3pm CEST!
https://store.steampowered.com/app/2945950/Dice_n_Goblins/
Buy the game on Steam and Share this post!
@YoSoyFreeman Perhaps it helps if you add #Godot #GDScript and #Gamedev to your post.
Hello pretty people:
Can somebody recommend me a intermedium-advanced gdscript course?
I would like to learn more about architecture, interlocking systems and semi advanced stuff. Formalize my knowledge and fill spaces.
It can't be super expensive.
Any suggestions?
Earthquakes, cockroaches and broken bones didn't stop the Hungry Horrors demo releasing https://www.gamingonlinux.com/2025/04/earthquakes-cockroaches-and-broken-bones-didnt-stop-the-hungry-horrors-demo-releasing/
Oddventure blends Alice in Wonderland and EarthBound now in Early Access https://www.gamingonlinux.com/2025/04/oddventure-blends-alice-in-wonderland-and-earthbound-now-in-early-access/
I am still working on Witch Brew Dive! It's going slow but surely. I restarted programming from scratch because I feel like I can do better this time around!
#lambgamedev #gamedev #indiedev #gameboy #godot
Dice'n Goblins seems to be in Steam popular upcoming of many languages but not English! Can you help with a last push ?
WISHLIST the game! It releases tomorow! https://s.team/a/2945950/
Please help a friend out with his Master's thesis by playing his #Godot game, Liskara! It automatically collects anonymized data about your play style, no need to fill out a survey (you'll be shown the data at the end before it's uploaded). It takes about 10 minutes and you need both KB+mouse and a gamepad (you'll be asked to switch between them, for science)
https://1drv.ms/u/c/9d53ca46dc722e32/ETkE9TGy_dROtDiVDcNMNMsB9hREZvKXh6Vin6QHuN19zQ
https://1drv.ms/u/c/9d53ca46dc722e32/ESCxZWpaTAxLnj-BvgFwmsMBg75BVMCF_C6zoiQ8yO_TQQ
Gameplay video:
the custom mouse cursor I set in #godot is no longer showing up (it's just the default arrow cursor)
time to play "is Wayland, Godot, my code, or something else broken"
The multiplayer grind continues for #steelinsecticide!
At this point Steam lobby, local, and 'late join' all mostly work, though ALOT of work needs to be done to get syncing of all the destructible objects working sufficiently.
It is definitely a VERY weird way of thinking to get this working properly and feels so much more fragile...
An update to what's been going on for the past couple of weeks on Project UCG game and a teaser for what's coming for v0.2.3 build.
https://buymeacoffee.com/projectucg/gearing-towards-upcoming-v0-2-3